Milàn SALMONA
Artist / Animator / Animated Filmmaker
Paris, France
Summary
Awarded in 2019 a Master of Arts in Character Animation and Animated Filmmaking at Gobelins School, Paris (CRFA19).
I learnt to think about concrete situations in companies all around the world like Wētā (Melbourne), Mikros (Paris), Third Floor (London), Mac Guff Ligne, Supercell, Proof.
Follow my adventures!
Skills
2D AnimationIllustration3D AnimationFacial Rigging & AnimationRiggingTexturingCharacter DesignGraphic DesignSkinning3D LayoutModelisationMorphing
Software proficiency

3ds Max

Maya

ZBrush

Substance 3D Painter

Marvelous Designer

Unreal Engine

Unity

RealFlow

After Effects

PFTrack

Premiere

Illustrator

Photoshop

SketchBook Pro

Marmoset Toolbag

Keyshot

Megascans

Blender

Harmony

Storyboard Pro

3DCoat

Nuance

Ragdoll
Productions
Movie
Royal Madness
Year
2019
Role
Co-Director, 3D/2D Animation, 2D FX, Layout, Modelisation, Rigging/Skinning
Company
Gobelins
Movie
R.U.T.P. : Réseau Univerel de Teleportation Planétaire (Universal Planetary Teleportation Network)
Year
2017
Role
Realisation, Characters & Landscape Design, Modelisation, Rigging/Skinning, Animation, SFX, Sounds
Company
MJM Graphic Design
Experience
Motion Capture Animator at Wētā FX
Melbourne, AU
Motion Capture Animation on :
- Kingdom Of The Planet Of The Ape 🦍
- 🐒
Previs Animator at Proof
London, Royaume-Uni
November 2021 - October 2022
Previsualization on Fast & Furious 10, Damsel.
3D Animator - Supercell at Ocellus Studio
Paris, France
Animation for Supercell Video Games : Clash Of Clans, Brawl Stars, Everdale
Previs Animator at Mikros Animation
Paris, France
Previs - Shot Creator/Animator at The Third Floor Inc.
Londres, Royaume-Uni
3D Animator / Layout Artist at Mac Guff Ligne
Paris, France
June 2018 - September 2018
3D Layout & Animation on Sam Sam - The Movie (Tanguy de Kermel) In Theaters in March 2020.
3D Layout on "Ma Famille et le Loup" (Folivari)
3D Developper at Roche-Bobois Paris
PARIS, France
- Modeling and Optimization of Roche-Bobois furniture design under Autodesk 3DS Max.
- Development of real-time software 20-20 Design.
- Interior Design (20-20 Design). 3D custom interior / exterior space layout.
- Creation of tileable textures in Adobe Photoshop.
- Mechanics Animation of furniture under Autodesk 3DS Max.